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July 2, 2011
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And then I decided I didn't need to have any free time after all.

Drawing this wasn't as simple as it looks, since it's not how I usually draw. 8V

Yes, yes we've heard all about how tricky things are going to get once if we reach Morty [Although funnily enough, no-one thought past that to how the hell I'm supposed to beat Jasmine, either.]
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:iconshadowlugia111nr2:
~ShadowLugia111Nr2 Mar 29, 2013   Digital Artist
Can I use rules similar to the gambling rules in one of my Nuzlockes?

Please?
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:iconnonparael:
Yeah, that's no problem.
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:iconepic3000:
~epic3000 Mar 23, 2013  Hobbyist General Artist
you cirtainly have MY attention. i think i'm gonna like reading this...
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:iconskythemagikarp:
Maril stealing his own tail >:3
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:icongrovyle1027:
So... you use real Cards to attack, a real Coin for the Coin Flip and a real Dice to switch?
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:iconnonparael:
Yep. [Although I suppose finding apps online to do the job would be pretty easy if the real things weren't nearby.]
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:icongrovyle1027:
I like your way of playing the run, but how can you beat Jasmine and/or Morty (If you don't have Status inflicting moves, Metronome, Hidden Power or Scrappy[for Morty]?) with normal typed moves?
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:iconnonparael:
Well you said it yourself. If you don't have those moves, sure, it's gonna be pretty much impossible. [Unless you have a LOT of healing items and you just hold in there until the struggling starts.]

As it is though, Nature power is purchaseable at Goldenrod, although it's an awkward one to use. There's odor sleuth and foresight, too. And hoothoot is pretty easy to come by.

I was lucky enough to run into a Vulpix on top of that, so when it came to Morty I had a Ninetales that knew will-o-wisp, attract and confuse ray. [And beating ghosts through flat out confusion does work, too, although it takes forever. Had to do that first time I tried these rules when my togetic died before the Silver fight in Azalea, since he opens with a gastly and all. :V]
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:iconaggrontail:
Will-o-wisp, attract and confuse ray? I thought it said only two status moves.
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:iconnonparael:
Widened it up to as many status moves as I wanted after not very long at all due to it being kind of an annoying restriction in a ruleset that was already full of annoying restrictions. :'D
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